24 Aug 2019
This Mod Adds Extra Ship Components 3.0 to the Stellaris Game.
!!! This is the Stellaris 2.2 and 2.3 version of this mod !!!You can find 1.9 version here
You can find 2.1 version here
“Extra Ship Components” returns for Stellaris 2.2 ‘Le Guin’ and 2.3 ‘Wolfe’, expanding vanilla ship components with new tiers as well as adding several new subtrees with technology based on crystals, psionics, gravity manipulation and Nanomachines. Plus, unique technologies one might recover from their encounter with the mighty leviathans.
Full tech tree image
Quick overview of changes since 2.0[docs.google.com]
!!! WARNING !!!Due to necessity of displaying additional resources, this mod overwrites the following files:
and might conflict with other mods that do the same.
In-built Compatibility* New Ship Classes 2
* Space Combat Expanded
* The Zenith of Fallen Empires 2.0 (hopefully)
* UltraJuggernaut (hopefully)
* Realsitic Ships (experimental)
* EAC: At War (defense platforms)
* At War: Planetary Defense Force
Patches and optional add-ons* Overwrites supplement mod – vanilla components auto-upgrades, FE and crises ship designs
* Real Space – Space Battles Patch
* Universal Resource Patch
* Giga-structures resource panel patch. — DEAD
* Chinese localization patch
Alternative versions* Vanilla resources only – and alternative version of ESC that uses only vanilla resources.
If folders are missing, try running the game or make them by yourself.
Unpack .mod file to the folder: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Or just use Subscribe button if you are using Steam Account.
Enable desired mods from the launcher and click Play button.
Enjoy the game:)