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Stellaris: Sector Shipyards – Centralise Production [1.9]
Immerse yourself in the exploration of a changing universe full of wonders! Check out this mod and modify your Stellaris experience. Learn more about Sector Shipyards - Centralise Production [1.9] at GameJunkie. Enjoy the game!


Mod Categories:

8 Dec 2017

File size:

0.008 MB

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This Mod Adds Sector Shipyards – Centralise Production [1.9] to the Stellaris Game.


Annoyed by building fleets when you have multiple sectors? Wish you could compete with the AI’s micromanagement of ship production? Look no further!

Sector Shipyard CentralisationSector Shipyards adds a new policy, Sector Shipyard Centralisation. When enabled, then for each sector with a governor:
Sector CapitalGains a +50% bonus to ship and army production per spaceport in the sector.Sector PlanetsSuffer a -50% penalty to ship and army production speed.With centralised production, an empire of dozens of planets is almost as easy to run as one with 3-4. Just hotkey your sector capitals and build everything from there!

Q&AWhy not 100%?
To avoid messing with the AI. Sector AI will still be able to build defence armies and constructors.
What about spaceport level?
All levels grant the same bonus. This is because managing build speed for individual ship types isn’t possible- we can only reduce build time, which is impractical to work with and would clash with leader traits that edit build time for different ship classes.

See Also:Sector Edicts – Issue sector-wide edicts!

How to install this mod: Download the file. Unzip the archive. Copy the mod folder to the folder: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/

If folders are missing, try running the game or make them by yourself.

Unpack .mod file to the folder: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod

Or just use Subscribe button if you are using Steam Account.

Enable desired mods from the launcher and click Play button.

Enjoy the game:)

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