17 Apr 2020
This Mod Adds Stellaris Immortal (Alpha) to the Stellaris Game.
Authors description: Stellaris Immortal (Alpha)
STELLARIS IMMORTAL Update compatible with the latest 2.6.2 versionA complete overhaul designed to reduce micromanagement, increase the number of interesting decisions, improve performance, and make the AI better respond to you and what’s happening in the game. We are focused on making the game feel better, look better, and run better, so that Stellaris can deliver on all of its promises as a grand strategy game on a galactic scale.Title Screen ThemeSelections from Andromeda by Markus Junnikkala[www.markusjunnikkala.com] [docs.google.com] [discordapp.com] [github.com] [vk.com] Stellaris Immortal revamps how the economy works. On first glance you will notice that planets have less building slots and different districts. Now, the planets are specialized through planet buildings instead of planetary districts.Strategic resources are more useful now (work in progress). They are used in different ways, so declaring a war for that lucrative system with some Zro or Exotic Gases now has a meaning.Ships have received their share of changes as well. There are less ships in a fleet by default, but their power has been increased x2. This is essentially the same thing with the Vanilla, but our method does not slow down your PC and makes space battles better. No more wall on wall slideshows.Ships have advanced and elite hull parts that you are bound to discover as you play the mod.AI is better than ever. With all the changes described above, instead of going for more aggressivenes our team decided it should just handle it’s economy and military better. Now, those xeno-planets you conquer won’t be a pile of junk, but well developed colonies ready to serve your Empire, while the AI’s fleets will have you double-thinking before declaring a war.FOUND A BUGYou can report your bug directly to our Github Mod Issues Page[github.com] or in the pinned Bug report discussion. Before reporting an error or a bug, make sure that the the problem does not lie in another mod. To avoid compatibility problems, it is recommended to disable all mods except Stellaris Immortal or to view the compatible mods from the provided list at the top of the Description.TIPS FOR NEW PLAYERSThis is an alpha release. There’s still quite a lot that’s unfinished and things change quickly, so if you have figured out a strategy that worked out for you in one version of the mod you can safely say that in the next update it probably won’t work. That doesn’t mean though that everything is outdated information, so here is a Quick Guide to get you quickly through the first 100 years or so. MOD INTEGRATIONSWe have released mod patches that should make your favorite mods to work with Stellaris Immortal. Make sure to follow instructions on how to arrange them in the Paradox launcher, as otherwise they won’t work properly.For more mod integrations, please take a look at the Mod Compatibility Sheet[docs.google.com], where mods marked with “purple” color are fully compatible with a patch release from our team.Space & Planets Overhaul ModsReal Space – Compatibility patch 2.6Guilli’s Planet Modifiers – Compatibility patch 2.6Planetary Diversity – Compatibility patch 2.6Ships & Structures Overhaul ModsGigastructures – Compatibility patch 2.6Extra Ship Components – Compatibility patch 2.6Empire Overhaul ModsDynamic Political Events – Compatibility patch 2.6Governor Level Extended – Compatibility patch 2.6UI Overhaul ModsUI Overhaul Dynamic – Compatibility patch 2.6UPDATE 15.5Update compatible with the latest 2.6.2 versionHive Mind Civics, Ascension perks & Federations addedMammal & Reptiles traits added. New negative traits for everyone to use.New Colony events added.Unblocked “Diplomacy” tradition tree & Federations.Russian localization added..Religion civics can have Holy Worlds by default.Lithovores blow up planets when they eat the last district, leaving behind a massive deposit.Many other small tweaks, additions and bugfixes.COMING SOONMachine Empires – In progressBETA release on a new Steam Workshop page – In progress
If folders are missing, try running the game or make them by yourself.
Unpack .mod file to the folder: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod
Or just use Subscribe button if you are using Steam Account.
Enable desired mods from the launcher and click Play button.
Enjoy the game:)