Now Reading
Stellaris: Stargate Universe
Immerse yourself in the exploration of a changing universe full of wonders! Check out this mod and modify your Stellaris experience. Learn more about Stargate Universe at GameJunkie. Enjoy the game!

This Mod Adds Stargate Universe to the Stellaris Game.

Stargate Universe Total Conversion MOD. Compatible with 2.3

Discord Channel:

This mod adds:
Traits, Buildings, Edicts, Technologies, Ship sets and modules, Events and more from the Stargate series

Once you choose a trait it will unlock everything for that race.
Traits included so far: Ancient, Ori, Asgard, Nox, Tau’ri, Goa’uld, Jaffa, Wraith, Replicator and Asuran

Ship sets in the mod: Ancient, Tau’ri, Wraith and Goa’uld (downscaled ships compatibility included)
New ones will be added when they are done and we have all permissions from original authors.
Asking when they are done will delay the release by another week….

How can i set the species to spawn in my games?
-You click on the predifined SG races and click on save. Then you can set the bird to always spawn.
-Create your own races. The racial trait itself unlocks all research and stuff for that race.

Why cant it just spawn without me doing something?
-Because paradox decided it would be fun if predefined races had their spawn options set in stone.

Why didnt you set them to force spawn by default so i dont have to click so many times?
-Because it would not be possible to turn them off if i did. I prefer people having a say in what they want to do.

What DLCs do i need?
-Utopia for Wraith (need hive mind authority)
-Synthetic Dawn for Replicator and Asuran (need machine authority)

I can pick their trait even if i dont have the DLC. So why do i need any DLC?
-Because traits only unlock things I added to the game. Unfortunately some races use DLC content to funtion properly.

Can i still access their tech?
-Yes use console commands like research_all_technologies

Files Overwritten 00_ascension_perks
All pop faction types
All vanilla and swarm ship templates
Most technology files
Most pop_job files

–SGI team from sins of a solar empire who created all the models and Frstwlf for importing them into stellaris. <3 -Salvor for making StarNet AI and allowing me to use it -tommythunderbolt for additional sound files -LeethalGambits's Stargate weapons with sound and more -SoG-Geongeon's Stargate Emblems Pack (only used few emblems from this mod) -Expanded Colours [144 Colours] by Veegi Donation If you'd like to make a donation to me for all the work and time i spent on this mod, click the link below to donate via Paypal. Keep in mind that your donation is much appreciated but in no way connected to the mod development process. With that being said, if you feel generous or want to show appreciacion click the link below 🙂

How to install this mod: Download the file. Unzip the archive. Copy the mod folder to the folder: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/

If folders are missing, try running the game or make them by yourself.

Unpack .mod file to the folder: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod

Or just use Subscribe button if you are using Steam Account.

Enable desired mods from the launcher and click Play button.

Enjoy the game:)

Rate it!
Your Rating
Rate Here
Community Rating

If you liked or disliked this mod - please rate it!

User Rating
You have rated this
What's your reaction?
Not bad
Hate it
About The Author
Game Junkie

Leave a Response