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Stellaris: Gods and Guardians (2.3)
Immerse yourself in the exploration of a changing universe full of wonders! Check out this mod and modify your Stellaris experience. Learn more about Gods and Guardians (2.3) at GameJunkie. Enjoy the game!


Mod Categories:

10 Jun 2019

File size:

1.560 MB

Direct Download:

This Mod Adds Gods and Guardians (2.3) to the Stellaris Game.

New missions for Observation Posts and related events.

The natives are led to believe that you are their gods. You effectively enslave them from above.

Cannot be used if policy disallows slavery. Can only be used on bronze age, iron age and late medieval primitives.

You actively aid and guide the natives, but you do not advance their technology. They are allowed to develop at their own rate and may ask you to leave at any time. (This doesn’t mean you have to!)

Can be used by Machine Servitors. Cannot be used if policy allows slavery. Can only be used on renaissance age, steam age, industrial age, machine age, atomic age and early space age primitives.

If an Observation Mission isn’t displayed, policy disallows it or you don’t have a needed tech or you can’t use it on that partuclar ‘age’ of subject.Buttons for G&G missions that can’t be done in a particular instance will be removed in preference for buttons for missions that can be done.

This empire believes that it has a duty to act as guardians to any less technologically advanced races that it discovers. Some Observation Missions will be less restricted by the age of the subject. Trust Cap is +25 for subjects.

Spanish (by Ensis): Included in the mod. Last updated: 17th Feb 2017

The following vanilla files are modified by this mod:
gfx/interface/icons/fleet_task_small.ddsinterface/fleet_view.guiinterface/outliner.gfxBuilt against 2.3.1.
Should be fine with an existing save-game.
Not Ironman achievement compatible.

Technical note: The main issue ‘UI’ mods may have with this is interface/outliner.gfx. This mod adds some frames to gfx/interface/icons/, and the number of frames needs to be changed in the gfx file. The changes to interface/fleet_view.gui are to provide more room for mission buttons and some of the vanilla UI art has been resized. I’ve not listed that. You’ll need to poke through the mod to see exactly what art got resized.

If you want compatibility with a UI mod, now you know what you have to do. (If you guessed ‘pester AlphaAsh to do it’, guess again.)

Want to say thanks for the mods I make? Clicky one and cheers for your consideration!

How to install this mod: Download the file. Unzip the archive. Copy the mod folder to the folder: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/workshop/content/281990/

If folders are missing, try running the game or make them by yourself.

Unpack .mod file to the folder: C:/Users/*Username*/Documents/Paradox Interactive/Stellaris/mod

Or just use Subscribe button if you are using Steam Account.

Enable desired mods from the launcher and click Play button.

Enjoy the game:)

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